The novel in parts
Monthly instalments, the newspaper roman-feuilleton, waiting for the next chapter: the literary roots of everything we now call a series.
An independent culture magazine about series, sequels and adaptations. We neither show nor distribute films or series, and we are not connected with the former site on this domain.
Articles
This section gathers the threads that hold the magazine together, along with a catalogue of standalone articles. Each topic is a way of looking at the same phenomenon from a different side: as a literary tradition, as the craft of screenwriters or as the viewer's habit of coming back to a story again and again.
A series is like a long conversation with an old friend: you remember where you left off, and you notice at once if they suddenly start speaking in someone else's voice.
How this section works: a topic belongs here if it can be explained through general storytelling techniques, without naming specific films, series or the people who make them.
Six threads around which our pieces take shape.
Monthly instalments, the newspaper roman-feuilleton, waiting for the next chapter: the literary roots of everything we now call a series.
How a series divides into large and small units, and why viewers sense something false when an episode moves no storyline forward.
The sequel, the prequel, the reboot and the large cycle of stories set in one world: the differences and the typical traps.
Sequels (in Russian)
Bringing a novel to the screen: faithfulness to letter and spirit, the fate of the inner voice, the long book as the basis for a series.
Adaptations (in Russian)
A fixed set, familiar faces, a story that wraps up within one episode, and jokes that over the years become family jokes.
Sitcoms (in Russian)
Rewatching, spoilers, the etiquette of talking about new episodes and the home club where a story is taken apart together.
This is where standalone articles written for the English edition of the magazine will appear.
Aion 2 PvP on the global servers: arenas, realm battles and the Abyss, who each mode suits, what remains unverified and how to keep your account safe.
How players track down current, dependable game information in several genres, with Counter-Strike 2 as a worked example and criteria for comparing any guide.
A resource-led explainer on game boosting: coaching, carries, duo play and piloting compared by player control, account risk and what to check in the terms.
How to plan around Genshin Impact news and guides across PC, mobile and console: resource types, technology choices, Wishes, Adventure Rank and account risks.
Where to follow Grand Theft Auto VI before launch: what Rockstar has on record, how fan spaces work and what to check before trusting any third-party page.
Reading paths by form (sequels, adaptations, sitcoms, anthologies, miniseries) and a starter route for newcomers.
A step-by-step way to break down one episode and a table of its parts: setup, arc, cliffhanger, callback, flashback, finale.
The magazine's table of contents and a note on the domain's three archive addresses and the updates page.
Historical facts are based on reference works on the history of literature and film. Different schools read the terms of dramatic writing a little differently, so we explain them in general terms and without tying them to specific productions.